label cg_教令院地下走廊_1:
    show black onlayer master
    show 3_5_教令院地下走廊 onlayer master:
        matrixanchor (0.5, 0.5)
        align (0.5, 0.5)
        zoom 1.02
    return

label cg_教令院地下走廊_2:
    $ import random
    show 3_5_教令院地下走廊 onlayer master:
        matrixanchor (0.5, 0.5)
        align (0.5, 0.5)
        zoom 1.02
        block:
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            ease 0.1 matrixtransform OffsetMatrix(random.uniform(-12, 12), random.uniform(-12, 12), 0.0)
            repeat

    show 烟雾_1 onlayer master:
        alpha 0.0
        block:
            ease 3 alpha 0.5
            ease 3 alpha 0.2
            repeat
    return

label cg_教令院地下走廊_3:
    show 烟雾_1 onlayer master:
        alpha 0.5
        block:
            ease 3 alpha 1.0
            ease 3 alpha 0.6
            repeat
    return

label cg_教令院地下走廊_4:
    show black onlayer master
    show 3_5_教令院地下走廊 onlayer master:
        matrixanchor (0.5, 0.5)
        align (0.5, 0.5)
        zoom 1.02
        parallel:
            ease 0.7 zoom 1.7
        parallel:
            ease 0.7 align (1.0, 0.38)

    return
